joelkuiper.eu

Flirting with art and design

Art & Design

I am not an artist, and never publicly claimed I am. But, I do like to flirt with photography and design and have done so since puberty. So for posterity sake I decided to add (in chronological order) a list of notable designs and scribbles. Some are absolutely terrible, but I think that’s fine. Also, the list is far from complete, I just picked some high and low points.

Creative work

2003-2005 Goth & Emo

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2005-2010 Space and Goth

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2007-2011 Commercial & for hire

Cover

Cover is the student association for Artificial Intelligence and Computer Science at the University of Groningen. I was president of the board from 2006-2007. During that year I designed some posters and in-house styling guidelines, among a lot of other things.

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KGP

KGP (for Kei Groep Programma) is a piece of software that was developed in collaboration with a Wilco Wijbrandi. The system is designed to perform administrative functions (analytics, reporting) for the almost 4000 annual freshmen students that attend the university introductory week (KEI-week). A notable feature was assigning the participants to groups of 10-20 people based on their (and the executive boards) preferences using simulated annealing. The front-end development and UI/UX was my primary responsibility. The program went through several iterations during its 4 years of use (including usage by the Universtiy of Maastricht), after which we went on to do other things.

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IBM Extreme Blue Challenge

During the summer of 2009 I was part of IBM’s top-talent Extreme Blue internship. Together with 5 international business and technical students we were engaged in “clear sky” thinking for a customer. Our client was the Rotterdam Climate Initiative, which wanted a novel way to promote their activities. We conceptualized and prototyped a massive multi-player casual game (think FarmVille–meets Sim City–meets serious gaming) to raise awareness to climate change. Check out The whole game design flyer (PDF).

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Factlink

In 2011 I was part of a start-up called Factlink, which provides annotations to the World Wide Web. During my time there I did UI/UX studies and front-end development. Some of my very initial design proposals (PDF). Presentation about UX principles. You can also check-out Jan Paul's excellent write-up for other work when I was there!

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2011-2015 Hiatus

Not sure what happened. I did a bunch of photography. Check out my Flickr for those pictures.

2015 Space

After a rather long hiatus I decided to pick up on old habits, bought a copy of Vue. It’s strangely relaxing to work on design again. In many ways I feel like I’m going through a Renaissance of puberty; digital art, existential philosophy, photography. I guess it’s my midlife (quarter-life I hope) crisis!

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Current commercial work

Unfortunately, a lot of my current work is either proprietary or non-visual in nature. But do check-out Vortext Systems for a taste!